﻿using System;
using UnityEngine;

namespace RenderHeads.Media.AVProVideo
{
	// Token: 0x02000037 RID: 55
	public interface IMediaProducer
	{
		// Token: 0x060001BC RID: 444
		int GetTextureCount();

		// Token: 0x060001BD RID: 445
		Texture GetTexture(int index = 0);

		// Token: 0x060001BE RID: 446
		int GetTextureFrameCount();

		// Token: 0x060001BF RID: 447
		long GetTextureTimeStamp();

		// Token: 0x060001C0 RID: 448
		bool RequiresVerticalFlip();
	}
}
